Our components require the underlying architecture of SpatialKey to operate. As such, we have no plans to offer them on a standalone basis.
SpatialKey enables users to draw, name, and save shapes and polygons. These can be used for Proximity Filtering and buffer zone analysis. To learn how to create and interact with custom shapes, check out this article.
SpatialKey supports Web Map Service (WMS) and Tile Map Service (TMS) layers. Learn how to visualize these in SpatialKey with this article.
We are currently evaluating this. Please contact us with your use cases and requirements.